
A player, if they're planning on hitting your fleet, will end up spending more credits than they meant to and will discover that your base is unprofitable. The Estate (Plantation before the Definitive Edition) is an economic building in Age of Empires III that is available once the Fortress Age is reached (if the 'Advanced Estate' Home City Card has been sent, it can be built in the Exploration Age) Since Forge of Empires is an ever-growing, ever-expanding, and thus ever-changing game it stands to. So, if a player was hitting your fleet for profit, it is near impossible to do so. The dreadnought strategy fixes that dilema.ĭreadnoughts cannot be effectively shield raped by any type of ship nor can it be effectively dropped by heavy bombers when it's over base defenses.

Because of fleet profit strategy, you should be concerned about not leaving enough fleet over your base that you can be profited from. A player has 2 options available, 1 option is kill the defending fleet, leave the base unpillaged, and pillage the trade routes, the second option is kill the fleet, kill the base, and finally pillage the trades. There are many ways to make a profit from combat in Astro Empires and especially combat over astros. You're probably wondering why this is effective and I'll tell you why: When you finally start getting planetary rings for defense on your base, your defending strategy should change from having a large stack of fighters to having one dreadnought per 2 upgrades of planetary rings.

So, as your economy and technology gets higher and higher, you should focus on different strategies for ultimate protection. If you fail to properly maintain your base and its protection, you can end up with a world of hurt. Base defense is one of the keys of a successful time with Astro Empires.
